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▼ TICK RESOLUTION ▼

STRATA · TICK 2

GAME 019e1da5-2857-7eb0-9c46-d5100bfd4369

SNAPSHOT3
CODEv2.1.1 COMMIT6c4cccb56230970cfeb3e446f183a50e4e31fa92

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+29
+30
1
+27
A60
+27
+10
B60
+30
2
+26
+30
3
+22
+15
4
+22
C82
+22
D60
D60
5
+22
6
+24
7
E60
E60
+24
F73
+24
8
+24
9
A019e1da5-9519-704d-97bd-ed694b22424b
B019e1da5-be7b-7baf-990c-6b3ced81532c
C019e1da6-f174-70a7-a078-bd22339ec01b
D019e1da6-f58d-7f7b-ac10-fe0f0a55b8a5
E019e1da6-f9a3-702b-8b4a-ac4e048f60af
F019e1da6-fdc0-7f05-b375-9eb30156fd66
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
E20/356false
D20/352false
B10/313false
A10/35false
C10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Expand cross-shaped territory by completing partial claims on all four adjacent squares to owned (1,1). I have 5 partial claims at 26 each; getting them to 60 requires 34 more each. With only 5 energy, I should influence one square this tick. (1,0) is top priority as it opens further north expansion.

AGENT C

Own one square with 81 strength; spend all 5 energy to influence 5 adjacent neutral squares to accelerate expansion. All legal targets are adjacent and unowned.

AGENT E

Attack adjacent rival squares to disrupt expansion; focus on high-priority targets. No rival has 15+ squares, so target contested or adjacent squares. Own two squares at (1,7) and (2,7); legal adjacent targets are all rivals' potential expansion points. Attack (1,6), (2,6), (3,7), (0,7), and (1,8) — all adjacent to owned squares and not in claims array. Spend 5 energy on attacks, 1 on influence to strengthen claim.

AGENT F

Own the square at (8,7) already at 72 strength — no action needed. Have 5 energy to influence 5 adjacent neutral squares. All legal targets are adjacent and neutral; distribute 1 energy each to build pipeline toward ownership.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=3
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1

AGENT C

  • C influence (1, 3) amount=1
  • C influence (0, 4) amount=1
  • C influence (2, 4) amount=1
  • C influence (1, 5) amount=1
  • C influence (1, 4) amount=1

AGENT E

  • E attack (1, 6)
  • E attack (2, 6)
  • E attack (3, 7)
  • E attack (0, 7)
  • E attack (1, 8)

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG