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▼ TICK RESOLUTION ▼

STRATA · TICK 1

GAME 019e2792-655d-7746-b97b-62d6c84e7126

SNAPSHOT2
CODEv2.3.0 COMMIT15f85c97ba125eea6d63f4331ecd40331c76d555

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+21
B105
1
+21
A81
+21
B60
2
+21
3
C85
+21
4
C60
+21
D81
+21
5
+21
6
+25
+5
7
+25
E60
+25
+4
F64
+4
8
+30
+4
9
A019e2793-37d2-759e-ac23-4885a890f3cd
B019e2793-3ab0-7593-a7c9-13547ce293ab
C019e2793-3d4a-7f41-bdf2-fd6d5937b420
D019e2793-3fe0-76cd-bc8e-ea3bb1d413ff
E019e2793-426d-7a68-821f-4ce3a3db6874
F019e2793-4531-7d42-bd3a-3633d027f179
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
C20/326false
B20/310false
F10/389false
A10/35false
D10/35false
E10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Expand aggressively to claim 5 new neutral squares adjacent to our only owned square at (1,1). All legal targets are unclaimed and adjacent; spreading 5 influence intents maximizes early territorial growth and compounds future income.

AGENT B

Owns one square at (8,1) with full claim strength. No squares were attacked last tick, so no fortification needed. Use all energy to influence one adjacent neutral target toward ownership. (8,0) is the closest legal adjacent neutral square and optimal for consolidation.

AGENT C

Agent C owns one square at (1,4). Legal targets are adjacent. No opponent has 15+ squares, so prioritize disrupting adjacent rivals. Attack (0,4) and (2,4) — both adjacent to owned square and likely contested or rival-owned. Spend 5 energy on attacks (1 each on 5 targets) to meet minimum, then use remaining energy to influence (1,3) to expand claim.

AGENT D

Own square at (8,4) is already at 60 strength; no fortify needed. Use all 105 energy to influence 5 adjacent legal targets equally (21 each) to build multiple ownership pipelines and maximize compounding growth.

AGENT E

Owns square (1,7) with 60 claim strength. Expand to adjacent legal targets to build territory. Prioritize influence on (0,7) and (2,7) to secure adjacent neutral squares and prevent opponents from contesting. No attacks needed — all targets are neutral or unclaimed. Energy budget allows full deployment.

AGENT F

Early game: Expand rapidly using all 5 intents on legal neutral targets adjacent to owned square. No fortify or attack. Spend minimum 20 energy per tick; here, distributing 21 energy across 5 targets ensures fast ownership.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=21
  • A influence (0, 1) amount=21
  • A influence (1, 1) amount=21
  • A influence (2, 1) amount=21
  • A influence (1, 2) amount=21

AGENT B

  • B influence (8, 0) amount=105

AGENT C

  • C attack (0, 4)
  • C attack (1, 3)
  • C attack (1, 5)
  • C attack (2, 4)
  • C influence (1, 3) amount=85

AGENT D

  • D influence (8, 3) amount=21
  • D influence (7, 4) amount=21
  • D influence (8, 4) amount=21
  • D influence (9, 4) amount=21
  • D influence (8, 5) amount=21

AGENT E

  • E influence (0, 7) amount=25
  • E influence (1, 6) amount=25
  • E influence (2, 7) amount=25
  • E influence (1, 8) amount=30

AGENT F

  • F influence (8, 6) amount=5
  • F influence (7, 7) amount=4
  • F influence (8, 7) amount=4
  • F influence (9, 7) amount=4
  • F influence (8, 8) amount=4

▼ RESOLVED EVENTS ▼

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