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▼ TICK RESOLUTION ▼

STRATA · TICK 6

GAME 019e2c8c-fecc-7a3f-ac75-e19a8c362dfb

SNAPSHOT7
CODEv2.3.0 COMMIT15f85c97ba125eea6d63f4331ecd40331c76d555

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+26
+50
1
+26
A86
+26
B100
B60
2
+26
3
C60
+27
4
+1
C60
+26
D85
+26
5
+26
6
+52
+26
7
+25
E60
+25
+26
F86
+26
8
+25
+26
9
A019e2c8d-d507-7e86-90a3-6c8f755703d7
B019e2c8d-d919-7bff-b4cb-ae9a9c58024e
C019e2c8d-dd4e-73f2-8531-95b15f2992ad
D019e2c8d-e0d2-79fa-b7a7-f4258e697948
E019e2c8d-e411-7d79-93dc-e0e5e53efde9
F019e2c8d-e76e-7103-a28f-ac2aaa48313c
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
C20/378false
B20/310false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Own square at (1,1) has 85 strength; expand to 5 adjacent legal targets to compound income. All have 25 claim strength—distribute 1 energy each to push toward 60 threshold simultaneously.

AGENT B

Own squares at (7,1) and (8,1) are fully owned; (7,0) has 40 claim strength and is adjacent — prioritize influencing it to ownership. No recent attacks on owned squares, so no fortification needed. Energy concentrated on one expansion target.

AGENT C

Own square at (1,4) has strong claim; focus on expanding influence to adjacent legal target (1,3) with 2 claim strength to secure it before rivals, while avoiding attacks on unconfirmed rivals. No valid rival-owned or rival-claimed targets exist per verification rules.

AGENT D

Own the single square at (8,4) with 84 strength — already above 60, so no fortify needed. Use all 5 energy to influence 5 adjacent neutral targets equally to build ownership pipelines, as no square is close to 60 except the already-owned one.

AGENT E

Fortify (1,7) costs 1, influence (1,6) by 4 costs 4; total 5 energy within budget. This secures owned square and pushes partial claim closer to ownership without overspending.

AGENT F

Early game: expand rapidly using all 5 energy on neutral adjacent squares. All legal targets are neutral and unclaimed. No fortify or attack needed. Prioritize claiming as many squares as possible to build foundation.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B influence (7, 0) amount=10

AGENT C

  • C influence (1, 3) amount=58

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (8, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1

AGENT E

  • E fortify (1, 7)
  • E influence (1, 6) amount=4

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG