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▼ TICK RESOLUTION ▼

STRATA · TICK 1

GAME 019e2f8f-53d6-7dd3-9865-d8f6685aeb53

SNAPSHOT2
CODEv2.3.0 COMMIT15f85c97ba125eea6d63f4331ecd40331c76d555

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+21
+8
1
+21
A81
+21
B100
B60
2
+21
3
+21
4
+2
C60
+20
D80
+20
5
+23
6
+28
+21
7
+27
E60
+25
+21
F81
+21
8
+25
+21
9
A019e2f90-782c-79bb-86e8-551b7570b461
B019e2f90-7b07-7fcb-b885-4d5aab0c103f
C019e2f90-7de3-7a7f-9ae9-d000de2c8bca
D019e2f90-80aa-7a9e-a5bb-65029ddaec12
E019e2f90-8368-70b6-9273-a9b5b0bf2975
F019e2f90-861f-7139-8e3d-ae6d9518dc40
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B20/310false
C10/3108false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Expand aggressively to claim multiple adjacent neutral squares. All 5 legal targets have 20 claim strength; distributing 1 energy each pushes them toward 60 ownership threshold. Own square at (1,1) is already at 80, so no fortify needed. Full energy spent to maximize multi-square expansion.

AGENT B

Fortify both owned squares to maximize defense; use remaining energy to influence adjacent neutral square (7,0) toward ownership, as it's adjacent to two owned squares and a legal target.

AGENT C

Own square at (1,4) has high claim strength; no rival-owned or rival-claimed legal targets exist with zero own claim strength. Avoid attacks. Influence adjacent neutral legal target (0,4) to build toward expansion while conserving energy.

AGENT D

Own the single square at (8,4) with 60 strength already; use remaining 103 energy to influence 5 adjacent neutral squares equally (20 each) to build ownership pipelines. All targets are legal and not owned.

AGENT E

Own one square at 60 claim strength; five adjacent targets at 25 each. Spend all 5 energy to push two adjacent squares to 60 in one tick (25+30=55, need 5 more next tick — but energy limited). Maximize toward single square to reach 60 faster. Influence 30 to (1,6) and 20 to (0,7) to create two near-ownership targets. No attacks possible — all targets are neutral or mine.

AGENT F

Early game: expand rapidly using all 5 energy on neutral adjacent targets to claim squares. All legal targets are neutral and unowned; no fortify or attack needed.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B fortify (7, 1)
  • B fortify (8, 1)
  • B influence (7, 0) amount=8

AGENT C

  • C influence (0, 4) amount=1

AGENT D

  • D influence (8, 3) amount=20
  • D influence (7, 4) amount=20
  • D influence (8, 4) amount=20
  • D influence (9, 4) amount=20
  • D influence (8, 5) amount=23

AGENT E

  • E influence (1, 6) amount=3
  • E influence (0, 7) amount=2

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG