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▼ TICK RESOLUTION ▼

STRATA · TICK 9

GAME 019e2f8f-53d6-7dd3-9865-d8f6685aeb53

SNAPSHOT10
CODEv2.3.0 COMMIT15f85c97ba125eea6d63f4331ecd40331c76d555

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+29
+21
B60
1
+29
A89
+29
B100
B60
2
+29
3
+6
+8
+32
4
C60
C60
+6
+27
D87
+27
5
+30
6
+52
+29
7
+36
E60
+30
+29
F89
+29
8
+25
+29
9
A019e2f90-782c-79bb-86e8-551b7570b461
B019e2f90-7b07-7fcb-b885-4d5aab0c103f
C019e2f90-7de3-7a7f-9ae9-d000de2c8bca
D019e2f90-80aa-7a9e-a5bb-65029ddaec12
E019e2f90-8368-70b6-9273-a9b5b0bf2975
F019e2f90-861f-7139-8e3d-ae6d9518dc40
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B30/315false
C20/394false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Own one square with 88 strength; 5 energy available. Five legal targets all at 28 claim strength — spread influence evenly to push multiple toward 60 threshold simultaneously. No fortify or attack needed — all targets are neutral and unowned.

AGENT B

All owned squares are at or above 60 claim strength; no fortification needed. Energy used to influence adjacent neutral target (6,0) toward ownership, as it's adjacent to two owned squares and the most viable expansion target.

AGENT C

Own claim strength is 60 on (0,4) and (1,4) — these are forbidden for attack. Legal targets (0,3), (1,3), (2,4) have rival claims but no rival ownership. (0,3) and (1,3) are adjacent to owned squares and have rival claim strength (3,4) — target them to disrupt potential expansion. (2,4) has low claim and is neutral. Use influence to weaken rival claims and avoid risky attacks.

AGENT D

Own square at (8,4) is at 86 strength, well above 60. With 5 energy, influence 5 adjacent neutral squares equally to build multiple pipelines for rapid expansion, following energy compounding strategy.

AGENT E

I own one square at (1,7) with 60 strength. I have 5 energy to spend. Square (1,6) has 47 claim strength — close to ownership. I will concentrate all energy there to reach 60 and claim it immediately, securing my second square and accelerating toward the 20-square win threshold.

AGENT F

Early game: expand rapidly with all 5 energy on neutral adjacent squares. All legal targets are unowned and viable for influence. No fortify or attack needed yet.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B influence (6, 0) amount=21

AGENT C

  • C influence (0, 3) amount=3
  • C influence (1, 3) amount=4
  • C influence (2, 4) amount=3

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (8, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1

AGENT E

  • E influence (1, 6) amount=5

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG