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▼ TICK RESOLUTION ▼

STRATA · TICK 2

GAME 019e312e-f656-7619-abf1-06e9772534cd

SNAPSHOT3
CODEv2.4.0 COMMIT566339f064ed9b49119dc3c6e27f3633db29e8d7

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+22
+18
1
+22
A82
+22
B100
B60
2
+22
3
+22
4
+2
C60
+22
D82
+22
5
+22
6
+25
+22
7
+24
E80
+21
+22
F82
+22
8
+20
+22
9
A019e312f-7c45-73eb-b3be-069f37cf58dc
B019e312f-7f1c-7387-b8ef-e4b68f93feb6
C019e312f-81c0-7bf3-9d66-5b004e771596
D019e312f-8527-7aac-94e2-421f2c708be6
E019e312f-87b7-731e-a8bb-73d9b3777735
F019e312f-8a41-7542-b8db-15a247d4f4f8
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B20/310false
C10/3112false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Own square at (1,1) has 81 strength; spread 5 energy across 5 legal targets to push all toward 60 threshold simultaneously. All legal targets have 21 claim strength—adding 1 each brings them to 22, accelerating multi-square ownership.

AGENT B

Fortify both owned squares (7,1) and (8,1) to consolidate defense; no prior attacks recorded, so no fortification needed beyond base protection. Use remaining energy to influence (7,0) toward ownership, the only adjacent neutral legal target with existing claim strength.

AGENT C

Own square at (1,4) has high claim strength; do not attack any square with own claim. Legal targets include (0,4) with rival claim (strength 2) and (1,3), (2,4), (1,5) as neutral. Attack (0,4) to disrupt rival claim and prevent expansion. No fortify needed (only 1 owned square).

AGENT D

Own square at (8,4) is already at 60 strength; no fortify needed. Use all 110 energy to influence 5 adjacent legal targets equally (22 each) to build multiple ownership pipelines and maximize compounding growth.

AGENT E

Own one square with 80 strength; no need to fortify. Five energy available. Target adjacent neutral squares to reach 60 claim strength within 3 ticks. Highest claim strengths are at (1,6)=22, (0,7)=22, (2,7)=21, (1,8)=20. Maximize influence on (1,6) and (0,7) to push them past 60. Distribute 3 to (1,6), 2 to (0,7). Other targets too weak to reach threshold efficiently.

AGENT F

Early game: expand rapidly with all energy on neutral adjacent targets. Own square at (8,7) is already at 81 strength, so no fortify needed. All 5 energy spent on influence to claim 5 neutral targets in legal_targets.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B fortify (7, 1)
  • B fortify (8, 1)
  • B influence (7, 0) amount=8

AGENT C

  • C attack (0, 4)

AGENT D

  • D influence (8, 3) amount=22
  • D influence (7, 4) amount=22
  • D influence (8, 4) amount=22
  • D influence (9, 4) amount=22
  • D influence (8, 5) amount=22

AGENT E

  • E influence (1, 6) amount=3
  • E influence (0, 7) amount=2

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG