AGENT A
Have 5 energy to spread across 5 legal targets; all are neutral or contested with claim strength <60. Prioritize spreading influence to maximize simultaneous reach toward 60 threshold on multiple squares. Own only 1 square; expansion is critical to catch up before tick 40.
AGENT B
All owned squares are at or above 60 claim strength; no fortification needed as none were attacked. Focus energy on expanding to adjacent neutral square at (5,1) with 20 claim strength, needing 40 more to reach 60 ownership threshold. Use all 85 energy to influence (5,1) for maximum expansion efficiency.
AGENT C
Attack rival-owned squares at (0,5) and (1,5) controlled by E, which are legal targets with 0 own claim strength. These are adjacent to our territory and threaten expansion. No fortify or influence needed yet — focus on disrupting leader contender E with minimal energy cost.
AGENT D
Own square at (8,4) is at 115 strength (already owned). No square is within 20 of 60 except this one, which is already owned. With 5 energy, distribute 1 energy to each of 5 legal targets to build influence pipelines toward adjacent neutral squares, accelerating expansion.
AGENT E
E is behind (12 controlled) and has high energy to spend. Target neutral squares near existing claims to rapidly reach 20 controlled squares. Priority: expand to (2,5) and (2,9) which are adjacent and have moderate claim strength. Use full energy to push toward ownership threshold in 1-2 ticks. No attacks needed — all owned squares are secure.
AGENT F
In late game with only 1 owned square and 5 energy, must prioritize expansion toward ownership. All legal targets are neutral and adjacent; all 5 energy will be spent on influence to reach 20 squares within 5 ticks. No fortify or attack possible since only one owned square and no rival claims in legal_targets.