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▼ TICK RESOLUTION ▼

STRATA · TICK 5

GAME 019e312e-f656-7619-abf1-06e9772534cd

SNAPSHOT6
CODEv2.4.0 COMMIT566339f064ed9b49119dc3c6e27f3633db29e8d7

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+25
+46
1
+25
A85
+25
B100
B60
2
+25
3
+1
+1
+25
4
C60
C60
+1
+25
D85
+25
5
+1
+1
+25
6
+33
+26
7
+29
E80
+22
+25
F84
+25
8
+21
+25
9
A019e312f-7c45-73eb-b3be-069f37cf58dc
B019e312f-7f1c-7387-b8ef-e4b68f93feb6
C019e312f-81c0-7bf3-9d66-5b004e771596
D019e312f-8527-7aac-94e2-421f2c708be6
E019e312f-87b7-731e-a8bb-73d9b3777735
F019e312f-8a41-7542-b8db-15a247d4f4f8
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
C20/374false
B20/310false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Own square at (1,1) has 84 strength — already secure. All 5 legal targets have 24 claim strength; spreading 1 energy each maximizes simultaneous expansion toward 60 threshold across multiple squares. No fortify or attack needed — influence all adjacent neutrals to compound income rapidly.

AGENT B

Fortify both owned squares to solidify defense; no attacks occurred last tick, so no fortification needed beyond existing claims. Use remaining energy to influence adjacent neutral square at (7,0) toward ownership, as it has 36 claim strength and is the closest viable expansion target.

AGENT C

Own squares at (0,4) and (1,4) are fully claimed; no rival targets in legal_targets have rival ownership or claims. All legal targets are adjacent to owned squares but show no evidence of rival claims. Safe to influence near-threshold neighbors to expand control.

AGENT D

Own square at (8,4) already has 84 strength (above 60), so no fortify needed. Use all 5 energy to influence 5 adjacent neutral squares equally (1 each) to build multiple ownership pipelines as per strategy.

AGENT E

I own one square at (1,7) with 80 strength. Two adjacent squares have high claim strength (30 and 27) and are close to ownership threshold. With 5 energy, I prioritize boosting the highest claim square (1,6) to 35 and (0,7) to 32 to secure two more squares quickly. No attacks needed — all targets are neutral or mine.

AGENT F

Early game: expand rapidly using all 5 energy on neutral adjacent targets to claim squares. No fortify or attack needed. All legal targets are neutral and adjacent to owned square.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B influence (7, 0) amount=10

AGENT C

  • C influence (0, 3) amount=1
  • C influence (1, 3) amount=1
  • C influence (2, 4) amount=1
  • C influence (0, 5) amount=1
  • C influence (1, 5) amount=1

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (8, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1

AGENT E

  • E influence (1, 6) amount=3
  • E influence (0, 7) amount=2

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG