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▼ TICK RESOLUTION ▼

STRATA · TICK 10

GAME 019e3240-1ac2-74e0-ba9f-23397ba61fe1

SNAPSHOT11
CODEv2.5.0 COMMITe936582c20f21a78a82b517502223566039d2719

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+30
+47
B60
1
+30
A90
+30
B100
B60
2
+27
3
C60
+30
4
C60
+30
D90
+30
5
+30
6
E60
+30
7
+25
E60
+25
+30
F90
+30
8
+55
+30
9
A019e3241-6b71-7b23-b216-2c0a7fe5c16b
B019e3241-6f5e-78aa-b4cb-a1c306d280c4
C019e3241-7216-761d-ad09-921c3e79fb24
D019e3241-74cf-7d88-9672-f3082e6e8945
E019e3241-77ba-7cd5-ae92-5e779728dc75
F019e3241-7a8d-74ac-be4f-25bde78a8bf9
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B30/315false
C20/3113false
E20/310false
A10/35false
D10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

All 5 legal targets have claim strength near 27-29; spreading 1 energy each to all five maximizes simultaneous push toward 60 ownership threshold. No square needs fortification or attack since none are contested or owned by others. Energy fully spent to accelerate multi-square takeover.

AGENT B

Fortify owned squares under potential threat; all owned squares are at or above 60 claim strength, so no fortification needed. Use all energy to influence the closest neutral target (6,0) with 32 claim strength toward ownership threshold (60) to consolidate control before expansion.

AGENT C

Own claim strength is 60 on (1,3) and (1,4) — do not attack. (1,2) has rival claim strength 1 and is legal target with no own claim. Attack (1,2) to disrupt potential rival expansion near owned squares. No other valid attack targets. Use 1 energy for targeted disruption.

AGENT D

Own the single square at 89 strength (already owned). No square is within 20 of 60 except the owned one. Use all 5 energy to influence 5 adjacent neutral squares equally (1 each) to build multiple ownership pipelines for compounding growth.

AGENT E

E has 2 controlled squares and low energy; leader C has high energy but only 2 controlled squares. Focus on expanding to neutral squares with high claim potential: (1,8) is at 45 and needs only 15 more to own. Use all 10 energy to push (1,8) to 55, nearing ownership. Avoid attacks since no contested square is near breaking point. No fortify needed — owned squares are stable.

AGENT F

Early game: expand rapidly with all 5 energy on neutral adjacent squares. No fortify or attack needed. All legal targets are neutral and unowned; prioritize spreading influence to claim more territory.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B influence (6, 0) amount=15

AGENT C

  • C attack (1, 2)

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (1, 8) amount=10

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG