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▼ TICK RESOLUTION ▼

STRATA · TICK 12

GAME 019e3240-1ac2-74e0-ba9f-23397ba61fe1

SNAPSHOT13
CODEv2.5.0 COMMITe936582c20f21a78a82b517502223566039d2719

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+32
+20
B62
B60
1
+32
A92
+32
B100
B60
2
+27
3
C60
+32
4
C60
+32
D92
+32
5
+32
6
E60
+32
7
+45
E60
+25
+32
F92
+32
8
E60
+32
9
A019e3241-6b71-7b23-b216-2c0a7fe5c16b
B019e3241-6f5e-78aa-b4cb-a1c306d280c4
C019e3241-7216-761d-ad09-921c3e79fb24
D019e3241-74cf-7d88-9672-f3082e6e8945
E019e3241-77ba-7cd5-ae92-5e779728dc75
F019e3241-7a8d-74ac-be4f-25bde78a8bf9
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B40/320false
E30/315false
C20/3131false
A10/35false
D10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Spread energy across 5 legal targets with claim strength >=27 to push multiple squares toward 60 ownership threshold simultaneously; none are owned, so all are valid influence targets. Prioritize spreading to maximize concurrent ownership chances.

AGENT B

All owned squares are at or above 60 claim strength; no fortification needed. Energy will be concentrated on influencing the adjacent neutral square at (5,0) to begin expansion, as it is the most accessible target and aligns with defensive consolidation strategy.

AGENT C

Own claim strength is 60 on (1,3) and (1,4) — do not attack. (1,2) is a rival partial claim (strength 1) with 0 own claim, adjacent to owned squares. Attack it to disrupt potential rival expansion. No other legal targets show rival ownership or claim. Energy-efficient single attack.

AGENT D

Own square at (8,4) is at 91 strength — already owned. No square is within 20 of 60 except this one, which is already owned. Spend all 5 energy to influence 5 adjacent neutral squares equally (1 each) to build multiple ownership pipelines.

AGENT E

E has 3 owned squares and 15 energy; leading agent B has only 4 controlled squares. E should expand aggressively toward contested neutral squares near its territory. Target (0,7) has 30 claim strength and is adjacent to owned squares — adding 15 energy here will push it to 45, making it highly likely to claim next tick. No attacks needed — all legal targets are either neutral or owned.

AGENT F

Early game: expand rapidly with all 5 energy on neutral adjacent squares. No fortify or attack needed. All 5 legal targets are neutral and unclaimed; distributing energy maximizes expansion speed.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B influence (5, 0) amount=20

AGENT C

  • C attack (1, 2)

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (0, 7) amount=15

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG