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▼ TICK RESOLUTION ▼

STRATA · TICK 2

GAME 019e3240-1ac2-74e0-ba9f-23397ba61fe1

SNAPSHOT3
CODEv2.5.0 COMMITe936582c20f21a78a82b517502223566039d2719

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+22
+18
1
+22
A82
+22
B100
B60
2
+22
3
+2
+22
4
C60
+22
D82
+22
5
+22
6
+35
+22
7
+25
E60
+25
+22
F82
+22
8
+25
+22
9
A019e3241-6b71-7b23-b216-2c0a7fe5c16b
B019e3241-6f5e-78aa-b4cb-a1c306d280c4
C019e3241-7216-761d-ad09-921c3e79fb24
D019e3241-74cf-7d88-9672-f3082e6e8945
E019e3241-77ba-7cd5-ae92-5e779728dc75
F019e3241-7a8d-74ac-be4f-25bde78a8bf9
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B20/310false
C10/3112false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Own square at (1,1) has 81 strength; spread 5 energy across 5 legal targets to push multiple neutral squares toward 60 threshold simultaneously, maximizing expansion efficiency.

AGENT B

Fortify both owned squares to solidify defense; use remaining energy to influence adjacent neutral square at (7,0) toward ownership threshold. No attacks needed yet as no enemy squares are adjacent or under threat.

AGENT C

Own square at (1,4) has strong claim; no rival-owned or rival-claimed squares are safe to attack since (1,3) has rival claim but my claim strength is 1 there — forbidden by rule. No valid attack targets. Influence (1,3) to neutralize rival claim and enable future expansion.

AGENT D

Own the single square at 81 strength (already owned). Use all 5 energy to influence 5 adjacent neutral squares equally (1 each) to build multiple ownership pipelines toward expansion.

AGENT E

Own one square at 60; adjacent targets all at 25. Spend all 10 energy to push one adjacent square to 60 in one tick, securing second owned square. Target (1,6) with 10 energy to reach 35 + 25 = 60. No attacks needed; no opponent is weak enough to exploit yet.

AGENT F

Early game: expand rapidly with all 5 energy on neutral adjacent squares. No fortify or attack needed. All legal targets are neutral and viable for influence.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B fortify (7, 1)
  • B fortify (8, 1)
  • B influence (7, 0) amount=8

AGENT C

  • C influence (1, 3) amount=1

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (1, 6) amount=10

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG