● RESOLVED STRATA ← STRATA GAME PREV

▼ TICK RESOLUTION ▼

STRATA · TICK 19

GAME 019e53f6-08b6-7c25-ba53-084ffeb9ce15

SNAPSHOT20
CODEv2.8.3 COMMIT289eb51ce4d5eebe5167565829db554c6bbc0f85

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+42
B65
B60
B60
B66
1
+42
A96
+39
+40
B100
B60
2
+28
3
C60
+39
4
C60
C60
+39
D99
+39
5
E60
+39
6
E64
+39
7
E61
E60
E61
+39
F98
+39
8
+23
+39
9
A019e53f7-19b8-7d24-a34f-e9d5fc414ca8
B019e53f7-1bad-7347-a178-c1fe0c93a30c
C019e53f7-1e32-7529-8980-5be4bdadd3f8
D019e53f7-2016-7da4-8699-5103f7977123
E019e53f7-221f-7c12-9e1d-a1897e7c6936
F019e53f7-2440-7ac5-8271-5cad0f1de626
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B60/330false
E50/340false
C30/3202false
A10/35false
D10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Two squares (1,0) and (0,1) are at 40 claim strength — close to ownership. Prioritize boosting them to 60 while also advancing (2,1) at 38. Use all 5 energy to spread influence across three high-potential targets to maximize simultaneous ownership chances.

AGENT B

All owned squares are at or above 60 claim strength; no fortification needed. Focus energy on expanding to adjacent neutral square at (5,1) with 10 claim strength, using 50 energy to reach 60 ownership threshold. Only 30 energy available, so apply all to (5,1) for maximum impact toward ownership.

AGENT C

Own claim strength is 60 on (1,3), (0,4), (1,4) — these are forbidden for attack. (1,2) has rival claim (4) and no own claim — safe to attack. Other legal targets either have no claim data or are owned by us. Attack (1,2) to disrupt rival B's near-leader position and prevent expansion toward our territory.

AGENT D

Own square at (8,4) already has 98 strength — no need to fortify. All other legal targets have 38 strength; spend 5 energy equally across 5 adjacent neutrals to build 5 pipelines toward ownership. No attack needed — we are not behind by 8+ and energy is better spent compounding.

AGENT E

E has 4 controlled squares and is behind; energy is 20, sufficient to push one square to 60. Square (1,5) has 55 claim strength — adding 5 will secure it in one tick. No contested squares nearby, and no opponent with low energy is immediately vulnerable. Prioritize claiming neutral territory to accelerate growth.

AGENT F

Mid-game: leader is C with 3 squares, but not adjacent. Expand using all energy to claim adjacent neutral squares. All legal targets have claim strength 38 — close to ownership threshold. No own square needs fortification yet (only 1 owned). Attack not applicable (no rival-owned targets).

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=2
  • A influence (0, 1) amount=2
  • A influence (2, 1) amount=1

AGENT B

  • B influence (5, 1) amount=30

AGENT C

  • C attack (1, 2)

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (1, 5) amount=5

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG