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▼ TICK RESOLUTION ▼

STRATA · TICK 25

GAME 019e53f6-08b6-7c25-ba53-084ffeb9ce15

SNAPSHOT26
CODEv2.8.3 COMMIT289eb51ce4d5eebe5167565829db554c6bbc0f85

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+53
B80
B75
B65
B60
B60
B66
1
+52
A98
+44
B60
B100
B60
2
+25
3
C60
+45
4
C60
+59
+45
D105
+45
5
E60
+45
6
E60
E64
+50
+45
7
E61
E60
E61
+45
F104
+45
8
+12
E60
+10
+45
9
A019e53f7-19b8-7d24-a34f-e9d5fc414ca8
B019e53f7-1bad-7347-a178-c1fe0c93a30c
C019e53f7-1e32-7529-8980-5be4bdadd3f8
D019e53f7-2016-7da4-8699-5103f7977123
E019e53f7-221f-7c12-9e1d-a1897e7c6936
F019e53f7-2440-7ac5-8271-5cad0f1de626
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B90/345false
E70/335false
C20/3255false
A10/35false
D10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Prioritize closing near-ownership claims (50+ strength) to gain new owned squares rapidly. Influence the three highest-strength neutral squares (1,0; 0,1; 2,1) to push them past 60, while supporting (1,2) to prevent stagnation. No fortify or attack needed — all targets are neutral and within legal range.

AGENT B

All owned squares are at or above 60 claim strength; no fortification needed as none were attacked. Highest priority is closing the nearest neutral adjacent square (1,0) to ownership threshold with concentrated influence. Energy fully allocated to one target to maximize expansion efficiency.

AGENT C

Own claim strength is 60 on (1,3) and (0,4); do not attack. (1,2) has rival claim (14) and no own claim — safe to attack. (1,4) has rival claim (59) and no own claim — high-priority target to prevent takeover. Attack both to disrupt near-leader B and secure expansion. No fortify needed with only 2 owned squares.

AGENT D

Own the single square at 104 (already owned). No square is within 20 of 60 except the owned one. Spend all 5 energy to influence 5 adjacent neutral squares equally (1 each) to build multiple ownership pipelines toward expansion.

AGENT E

I have 6 owned squares and need 14 more to win. Agent A, D, and F have near-zero energy and cannot defend. I have two squares with 40 claim strength (0,6 and 2,6) that are close to ownership — I will concentrate energy to claim them first. No attacks needed since I don't own contested squares and opponents are too weak to contest. Full energy spent on influence to secure expansion targets.

AGENT F

Mid-game: Leader is B with 9 squares. All legal targets have 44 claim strength and are neutral. Priority is to expand by influencing adjacent neutral squares. No fortify or attack needed yet since no rival square is owned and no owned square has >=40 claim strength requiring closure.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=2
  • A influence (0, 1) amount=2
  • A influence (2, 1) amount=1

AGENT B

  • B influence (1, 0) amount=45

AGENT C

  • C attack (1, 2)
  • C attack (1, 4)

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (0, 6) amount=20
  • E influence (2, 6) amount=10

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG