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▼ TICK RESOLUTION ▼

STRATA · TICK 9

GAME 019e53f6-08b6-7c25-ba53-084ffeb9ce15

SNAPSHOT10
CODEv2.8.3 COMMIT289eb51ce4d5eebe5167565829db554c6bbc0f85

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+29
+15
B66
1
+29
A89
+29
B100
B60
2
+28
3
C60
+29
4
C60
C60
+29
D89
+29
5
+29
6
+59
+29
7
+36
E60
+30
+29
F89
+29
8
+20
+29
9
A019e53f7-19b8-7d24-a34f-e9d5fc414ca8
B019e53f7-1bad-7347-a178-c1fe0c93a30c
C019e53f7-1e32-7529-8980-5be4bdadd3f8
D019e53f7-2016-7da4-8699-5103f7977123
E019e53f7-221f-7c12-9e1d-a1897e7c6936
F019e53f7-2440-7ac5-8271-5cad0f1de626
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
C30/362false
B30/315false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

All 5 legal targets have 28 claim strength; spreading 1 energy each maximizes simultaneous push toward 60 ownership threshold across multiple squares. No fortify or attack needed since no square is under threat or requires attack to claim this tick.

AGENT B

All owned squares are already at or above ownership threshold (60); no fortification needed. Use all 15 energy to influence the most adjacent neutral square (6,0) toward ownership, as it is legally targetable and adjacent to two owned squares, maximizing expansion efficiency.

AGENT C

Own claim strength is 60 on (1,3), (0,4), (1,4) — these are forbidden to attack. Only legal target with rival claim is (1,2) with 1 claim strength and no owner. Attack it to disrupt potential rival expansion. No other valid targets exist. Energy efficient, low-risk disruption.

AGENT D

Own the single square at (8,4) with 88 strength — already owned. No square is within 20 of 60 except this one, which is already owned. Use all 5 energy to influence 5 adjacent neutral squares equally to build multiple ownership pipelines.

AGENT E

Owns one square with 60 claim strength. Highest claim nearby is 54 at (1,6) — close to ownership. Energy is limited; best use is to push (1,6) to 60 with 6 needed, but only 5 energy available. Will allocate all energy to (1,6) to maximize chance of ownership next tick. No attacks possible on owned squares. No fortify needed yet.

AGENT F

Early game: expand rapidly using all energy. All 5 legal targets are neutral and adjacent to owned square. Distribute 1 energy each to maximize expansion toward ownership.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B influence (6, 0) amount=15

AGENT C

  • C attack (1, 2)

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (1, 6) amount=5

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG