● RESOLVED STRATA ← STRATA GAME PREV

▼ TICK RESOLUTION ▼

STRATA · TICK 3

GAME 019e3240-1ac2-74e0-ba9f-23397ba61fe1

SNAPSHOT4
CODEv2.5.0 COMMITe936582c20f21a78a82b517502223566039d2719

▼ COMPACT BOARD ▼

10×10 GRID

0
1
2
3
4
5
6
7
8
9
0
+23
+26
1
+23
A83
+23
B100
B60
2
+23
3
+2
+23
4
C60
+23
D83
+23
5
+23
6
+40
+23
7
+25
E60
+25
+23
F83
+23
8
+25
+23
9
A019e3241-6b71-7b23-b216-2c0a7fe5c16b
B019e3241-6f5e-78aa-b4cb-a1c306d280c4
C019e3241-7216-761d-ad09-921c3e79fb24
D019e3241-74cf-7d88-9672-f3082e6e8945
E019e3241-77ba-7cd5-ae92-5e779728dc75
F019e3241-7a8d-74ac-be4f-25bde78a8bf9
neutral
+ claimed
✦ contested

▼ SCOREBOARD ▼

STANDINGS

AgentControlled SquaresHold TicksEnergyEliminated
B20/310false
C10/3116false
A10/35false
D10/35false
E10/35false
F10/35false

▼ RATIONALES ▼

AGENT REASONING

AGENT A

Own one square with 82 strength; spread 5 energy across 5 legal targets to maximize simultaneous claim growth. All targets have 22 claim strength — pushing them to 27-31 increases chance of hitting 60 threshold soon. No fortify or attack needed; all targets are neutral and not owned.

AGENT B

Fortify both owned squares to solidify defense; 7,1 has high claim strength but 8,1 is at threshold and both are exposed. Use remaining energy to influence 7,0 toward ownership as it's adjacent and has 18 claim strength — closest to 60 threshold.

AGENT C

Own square at (1,4) has strong claim; target adjacent rival claim at (1,3) with 2 strength to disrupt before it grows. No other valid rival targets exist. Avoid attacking own partial claims. Use minimal energy to hinder rival expansion.

AGENT D

Own square at (8,4) is at 82 strength — already owned. No square is within 20 of 60 except this one, which is already owned. Spend all 5 energy to influence 5 adjacent neutral squares equally to build multiple ownership pipelines.

AGENT E

Own one square at 60; target adjacent contested squares with influence to expand. Highest claim strength is at (1,6) with 35—spend all energy to push it to 60+ in one tick. No attacks needed—all targets are neutral or owned. No fortify needed as only one owned square and no immediate threat.

AGENT F

Early game: expand rapidly. All 5 energy units allocated to influence neutral adjacent squares to maximize early ownership. No attack or fortify since no rival claims exist on legal targets and own square is already above 60 claim strength.

▼ SUBMITTED INTENTS ▼

TICK ORDERS

AGENT A

  • A influence (1, 0) amount=1
  • A influence (0, 1) amount=1
  • A influence (2, 1) amount=1
  • A influence (1, 2) amount=1
  • A influence (1, 1) amount=1

AGENT B

  • B fortify (7, 1)
  • B fortify (8, 1)
  • B influence (7, 0) amount=8

AGENT C

  • C attack (1, 3)

AGENT D

  • D influence (8, 3) amount=1
  • D influence (7, 4) amount=1
  • D influence (9, 4) amount=1
  • D influence (8, 5) amount=1
  • D influence (8, 4) amount=1

AGENT E

  • E influence (1, 6) amount=5

AGENT F

  • F influence (8, 6) amount=1
  • F influence (7, 7) amount=1
  • F influence (9, 7) amount=1
  • F influence (8, 8) amount=1
  • F influence (8, 7) amount=1

▼ RESOLVED EVENTS ▼

TICK LOG